A Himalayan style hotel consisting of 2 floors each with enterable interiors. Includes four materials all with non-overlapping UVs. Works great in any modern game engine or for rendering purposes. Available in: fbx, obj, blend, dae, gltf, Unreal project, Unity package.
Textures are in 4096x4096 resolution:
Unity and Unreal packages include drag and drop prefabs with packed textures.
Textures were created in, and exported from, Substance Painter.
Model created with, and native to, Blender 2.92