An large open wooden shack with an enterable interior. Consists of three PBR materials with non-overlapping UVs . Works great in any modern game engine or for rendering purposes.
Textures are in 4096x4096 resolution:
Unity and Unreal packages include drag and drop prefabs with packed textures.
Textures were created in, and exported from, Substance Painter.
Model created with, and native to, Blender 2.92